Time Frame Betting
➔ Time frames are defined as follows: 1-10 minutes is 0:00-9:59, 11-20 minutes is 10:00-19:59, etc. 1-15 minutes is 00:00-14:59, 16-30 minutes is 15:00-29:59, etc.
➔ Time periods 31-45 and 76-90 include any added time.
➔ 1st/2nd Half Markets apply to the statutory 45 minutes play, including injury time and added time.
➔ In case of unusual time periods (e.g., 3 periods of 30 minutes each), 1st half markets will be settled based on goals scored between start of the game and 44:59 min, and 2nd half markets - between 45:00 min and the end of the game (including added time and injury time, excluding extra-time and/or penalties).
Interval Markets
➔ Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered.
➔ Goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.
➔ Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded.
➔ Booking interval markets are settled based on the time the card is shown and not the time the infringement is made.
➔ Offsides will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.
➔ Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation.
➔ Penalties awarded but not taken are not considered.
Booking markets
➔ Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow-red card is not considered. Consequently, one player cannot cause more than 3 cards.
➔ Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play.
➔ Cards shown after the match are not considered.
➔ Cards for non-players (already substituted players, managers, players on bench) are not considered.
Booking points markets
➔ Yellow card counts as 10 points and red or yellow-red cards as 25. The 2nd yellow for one player which leads to a yellow-red card is not considered. Consequently, one player cannot cause more than 35 booking points.
➔ Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play. Cards shown after the match are not considered.
➔ Cards for non-players (already substituted players, managers, players on bench) are not considered.
Goalscorer Markets
➔ Own goals do not count in the settlement of bets (except when the ‘Include players, no goal, other and own goal’ Prematch Feed Option for ‘Goalscorer markets’ is applied).
➔ If for any reason an unlisted player scores a goal all bets on listed players stand.
➔ All players who took part in the match since kick off or previous goal are considered as runners.
➔ All players who are currently taking part are listed.
➔ Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.
➔ Note that various configuration options are available in Ctrl for customers to void the pre-match goalscorer markets as they please based on factors such as if the player starts the game or enters after the first goal etc.
Corner Markets
➔ Corners awarded but not taken are not considered.
Player Markets
➔ If a player was not in the starting lineup the bet will be voided.
Soccer stats used on player market
➔ Assists: A final contribution (pass, shot or any other touch of the ball) made by a player leading to the receiving teammate scoring a goal.
➔ Goals: The number of goals scored by a player in the opposition net. markets are settled based on the time the ball crosses the line, and not the time the kick is made.
➔ Shots: Any clear attempt by a player to score a goal (on target, off target or blocked).
➔ Shots on Goal / Shots on Target: An attempt by a player which directly results in a goal (regardless of clear intent to score a goal), or a clear attempt by a player to score a goal that clearly would have gone into the net if not for a goalkeeper save or a stop made by the last-man (with the goalkeeper clearly unable to save).
➔ Passes: Attempted pass (successful or unsuccessful) with the clear intention of one player to find a teammate.
➔ Tackles: When a player connects with the ball in a ground challenge, successfully taking the ball away from the player in possession.
➔ Cards: Player carded: 0 = No, 1 = Yes (not the total number of cards received).